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Camatte Vision:看见丰田汽车设计的增强现实

关键词:Camatte Vision2015东京玩具展Camatte HajimeSoraDaichiTakumi

来源:互联网    2015-12-18

原文:英文

Stephen ClemengerJune 29, 2015Camatte Vision: Seeing the augmented reality of Toyota Design

Your chosen design is rendered on to an image in augmented reality (Credit: Stephen Clemenger/Gizmag)

Image Gallery (26 images)

Within the 2015 Tokyo Toy Show, at the end of June, Toyota displayed the fourth episode in its Camatte series of exploratory concept vehicles. This year’s story was called Hajime (begin) and was a miniature copy of the car design process. It enabled children (and adults) to create their own vehicle concepts on a dedicated tablet and then drive their designs and themselves around a model town, all in augmented reality. Gizmag went along to experience the Camatte Vision for real.

Playful Journey

At Gizmag, we have been following the playful journey of the Camatteproject for the past 3 years, with its goal of exploring the wonderof automobiles. With each passing year, it has blurred the line between a toy and a Toyota.

The story began in 2012, with three basic body designs, called the Sora,Daichi and Takumi. All of them had large swapable panels on a common electricpowered chassis. This was followed in 2013 by two more designs, called the 57sand 57 sport. Both of these featured smaller sized panels and produced evenmore body variations, again on a common electric powered drive-able chassis. For2014, in the Camatte Design Lab, all of the front panels were given a coatingof LEDs, enabling them to duplicate children's designs, in both color andshape.

Reawakening the childhood dreams

And for this year’s story, the CamatteVision aimed to reawaken the childhood dreams of the parents andshare them with their children. Although the theme was a retro toy car play set, there was only one real Camatte vehicle onthe stand at the Toy Show to play with. It had off-road style (swapable) bodywork, and still retained the Camatte signature center driving position with adjustablepedals and a child sized seat. Flanking this were two seats for theparents or instructor to sit close behind and keep an eye on proceedings.

Camatte Hajime specifications

Length: 3,020 mm (119 in)Width: 1,320 mm (52 in)Height: 1,240 mm (49 in)Wheelbase: 1,800 mm (71 in)Seating capacity: 3Powertrain: Electric motor The Creation process

Gizmag was lucky enough to be guidedthrough the creation process by Kota Nezu, one of the main designers on theproject and one of the originators of the Camatte concepts. He also has anextensive back catalog of creations from his time at Toyota, as well as havinghis own design company.

We started the creation process by me sitting in the real car. A photo was then taken with the dedicated tabletand my image was transferred onto a 3D model, again within the tablet.Next, I had a choice of 13 basic body styles, ranging from a firetruck to ahot-dog van and even a limo. And then there was a rainbow pallet of 12 colors tochose from, including white and black.

My own unique vehicle was now designedand then the building magic started. As the tablet was pointed at a white scalemodel of the Camatte, my design was slowly rendered in augmented reality.

After this, we moved to the driving area,a real model toy town. Then, pointing the tablet's camera at the real-world model town, we waited for AR me and my virtual design to appear out of thefactory onscreen and drive down the road. For children, they would also see their parents or family sitting in the other two seats.

As the car drove along the road in augmented reality, I could move the tablet in any direction andposition. However, my car was always driving along the road toward the finish area.Although, only my car was shown on my tablet, Kota Nezu explained that other cars driving along could also beshown.

To end the experience and be a lastingreminder of the event, a printed paperkit was given to me, it even had me in the driving seat, but only the new off-road Camatte design was available.

Camatte Vision proved popular

On the public days of the Tokyo Toy Show, the Toyota Camatte Vision proved a popular attraction for both childrenand adults alike. It was a great way of bringing the design process to thepublic in a very accessible way. In fact, it is a similar processto the augmented reality that enables adults to see their chosen configuredcar, in a real showroom.

Through the years, Toyota has been steadily making progress on itsmission of understanding what children see in cars. So now it feels more able to better designcars for the new generation. Though the Tokyo Toy Show has now ended, this blurring of the lines between a toy and aToyota can still be experienced at a permanent show at Mega Web inTokyo. Here, children can get into thedriving seat of previous Camatte vehicles for a real hands on experience.

"Whoknows what 2016 will bring to the Camatte Series, as the story is currentlybeing written", said Sumie Teraoka, the project leader. The Camatte Vision will become clearer if you take a look at the video below.

Source: Toyota

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自动翻译仅供参考

Camatte Vision:看见丰田汽车设计的增强现实

camatte视觉:看到增强现实丰田design
你选择的设计呈现在增强现实图像(来源:史蒂芬Clemenger / Gizmag)


图像画廊(26张)
在2015东京玩具展,六月末,丰田显示第四集的卡马堤系列探索性概念车。今年的故事被称为肇(开始),是一个汽车设计过程中的微型复制品。它使儿童(和成人)在一个专门的平板电脑上创建自己的车辆概念,然后驱动他们的设计和自己周围的模范城市,所有在增强现实。Gizmag去真正的卡马堤视觉体验。


好玩的旅程


在Gizmag,我们一直遵循凸轮的好玩的旅程在过去的3年atteproject,其探索当下汽车的目标。每过一年,它已经模糊了玩具和丰田之间的线。

< P >的故事开始于2012,三个基本体的设计,称为空、大地和海。他们都有大的可交换板在一个共同的electricpowered底盘。这是2013的两个设计,称为57sand 57运动。这些都为小尺寸面板生产更多的身体变化,又在一个共同的电动驱动能底盘。for2014,在卡马堤设计实验室,所有的前面板进行了coatingof LED,使他们能够重复的儿童设计,在颜色和形状。< / P >回忆童年的梦想


< P >和今年的故事,这camattevision旨在唤醒家长分享孩子童年的梦。虽然主题是复古玩具车玩,只有一个真正的卡马堤车辆在站在玩具展玩。它的越野风格(可交换)的车身,仍然保留了卡马堤签名中心的驾驶位置与adjustablepedals和儿童座椅。这是父母或老师的侧翼坐后面和监视程序的两个席位。


卡马堤肇规格

长度:3020毫米(119英寸)宽:1320毫米(52英寸)的高度:1240毫米(49)轴距:1800毫米(71在)座位:3powertrain:电动机的创造过程
Gizmag有幸通过亚津是guidedthrough创作的过程,一个项目的一卡马堤概念的创始人的主要设计师。他也有一个目录的创作从他的时间在丰田,以及havinghis自己的设计公司。


我们开始创造的过程我坐在真正的汽车。照片随后被用专用的、我的形象被转移到一个三维模型,在片了。接下来,我有13个选择基本机构的风格,从消防车到热狗车甚至豪华轿车。然后有12种颜色的彩虹平面托盘,包括白色和黑色。

我独特的车辆现在并开始建设的魔法。正如在一个白色的卡马堤模型是平板电脑,我的设计慢慢呈现在增强现实。

这后,我们搬到了驾驶区,一个真正的模型玩具城。然后,指出平板电脑的摄像头在现实世界的示范镇,我们等待是我和我的虚拟设计出现出厂屏幕和开车。对孩子们来说,他们也会看到他们的父母或家人坐在另外两个座位。

当汽车驶在增强现实的道路,我可以在任何方向和位置的移动平板电脑。然而,我的车一直在向终点区道路驾驶。虽然,只有我的车在我的平板显示,亚津解释说,其他车辆行驶也能看到。

结束的经验是一个lastingreminder的事件,印刷paperkit是给我的,它甚至让我在驾驶座上,只有新的越野卡马堤设计是可行的。

卡马堤视觉证明受欢迎
在东京玩具展公众日,丰田卡马堤视觉证明热门景点为儿童和成人喜欢。它是将设计过程,在一个很方便的方法的一个好方法。事实上,它是一个类似的过程,增强现实,使人看到自己选择的configuredcar,在真正的陈列室。< / P >

< P >多年来,丰田一直在稳步上了解孩子看到车使命的进展。所以现在感觉更能够为新一代更好的designcars。虽然东京玩具展已经结束,这个模糊的玩具和丰田字里行间仍然可以在Mega Web东京永久展示经验。在这里,孩子们可以进入驾驶座前卡马堤车辆体验真实的手。


”谁知道2016将带给卡马堤系列,如故事正在写”,说墨江寺冈,项目负责人。的卡马堤愿景如果你好好看看下面的视频变得更加清晰。

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